Stellaris expanded ascension perks. Expanded Stellaris Ascension Perks Created by. Stellaris expanded ascension perks

 
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This Mod Adds Space Combat Expanded – Carrier Class to the Stellaris Game. Read More. Expanded Stellaris Ascension Perks – Addon. Created by Girion. Pack your colony ships fuller and train those onboard to rapidly colonise the planet. Required Mods. This mod brings you a large amount of new Ascension Perks as well as some Ascension Paths for you to discover. There might be a bit balancing to be done, so if you have any input please tell me! Especially now when it is newly released you will. I have tried Unique Ascension Perks but found it to be far far to OP, to the point that it wasn't fun playing with it. Eternal Youth has its perks, and each leader type gains its own specific benefits, on top of a species wide increase of many aspects. Cleanse and Rebirth 3. +20% Growth Speed, -20% Food Consumption. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions ⠀ Plentiful Traditions ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars Probably all MODs supported by The Merger of Rules 3. Friendmaker Increase envoy improve relations rate by 50%, Trust Growth by 25% and Trust Cap by 50. 0. Authors description: A Resolution Patch For Expanded Stellaris Traditions. 0. Designate your planets as Forge Worlds our garden worlds, find new mineral deposits and unlock special rare technologies to be discovered. In Stellaris, the answer is clearly no, and has been for a pretty long time (see the regularly recurring threads on this subject by many different people). Authors description: BetterCheats. 8. In general it would fit into the theme of "state/government ascension" as an early/ mid-game alternative to other forms of. !Lots of Traditions – PT, EST, and ST – 126 Ascension Perks. Subscribe. Thank you. Especially when compared to comparable systems in the other games in Paradox's repertoire Unity leaves me with a resounding…Stellaris. Change the number or Ascension Perks to 28 and repeatable research to unlock. Dec 18, 2022 1 0. Designate your planets as Forge Worlds our garden worlds, find new mineral deposits and unlock special rare technologies to be discovered. 11 female and 12 male replacement portraits for the standard 5 female and 5 male human characters. Created by Girion. A basic patch to fix some overlapping names between Plentiful Traditions and Expanded Stellaris Traditions. K for Plentiful Traditions Extra Slots OxTQL for 126 Ascension Perks fo EST Orrie for UI Overhaul Dynamic and because Ive borrowed his code several times My Other Mods & My Discord Server [discordapp. – Vassals Expanded and Reworked 종속국 유형 추가. Featured in Odin Gamings top 10 Stellaris Mods of 2017! This mod adds 45 new Ascension Perks to the game. You can potentially have 8 Ascension Perks, and even if you were to take every single Species, Megastructure, and Terraforming-related perk, - and you usually don't need all of them - that's still only 8 perks. Mastery of nature - again smth similar to one from Expanded Stellaris Ascension Perks. Both Ultimate ascension perks work, however, and all new ESAP perks are r. Gaussia Jan 6, 2020 Jump to latest Follow Reply Due to me being busy, and the rapid change of the game over 2. 3. Expanded Stellaris Ascension Perks - NSC2 Tweaks !Patch ACOT NSC2 EDI ACOT - NSC (ACOT Favor) NSC - IBS Patch The Zenith of Fallen Empires: ASB Patch Zenith of Fallen Empires & Sins of the Fallen Empire - NSC, SCX, ISB & RS patch ZoFE + MEM Crisis Manager - End-Game Edition (3. This means that all the species you meet in the game will be randomly generated, or of your own making. Each tech is unlocked by finishing a tradition tree, (ie. Description. Tier 1 perks require 1 previous ascension perk to be taken, tier 2 perks require 2 previous ascension perks, and tier 3 perks require 3 previous ascension perks. However, what is in it should make more sense, and be fully compatible. 1. Overhauls the UI to scale for 1080p resolution. Designate your planets as Forge Worlds our Ecumenopolises. S-Tier marks the ultimate choice of Perks in Stellaris. Ok so it is just a mod bug; gotta look through the modlist and. Install UI Overhaul 1080p Plus Mod via Steam. I have tried Unique Ascension Perks but found it to be far far to OP, to the point that it wasn't fun playing with it. 9. - 4 ascension perks - 10 species traits - Unique. I haven't really been able to find any. The core problem with ascension perks, and specially ascension paths, is that fantasies are tied, constricted and, sometimes, lacking (looking at you. 再给大家分享一个好玩的,在 steamapps commonStellariscommondefines里面有一个txt文档叫00_defines. Expanded Stellaris Ascension Perksを最新版に合わせて翻訳したのですが、その際こちらの日本語化MODから一部文章を勝手ながら流用させていただきました。 そのため新しく翻訳したものを公開に対し許可をいただきたいのですが宜しいでしょうか。Expect the update to the mod to come out on the 13th of June, although it may come out a few days later. 102 items. This mod adds 12 additional ascension perk slots, for a total of 20 ascension perk slots. This mod adds 45 new Ascension Perks to the game. 文字数制限があるので一部だけ紹介。. You must take this as your first perk when running a Void Dweller build. Рекомендую использовать патч совместимости. Well I have a super Mod Play-thru and Not enough Perk Slots for all the Perks. Utopia is finally within our grasp…. Expanded Stellaris Traditions. I highly recommend you grab a mod to expand your ascension perk slots. Use ctrl+F to search in it. Steam Workshop. 1. 6" modify it? I'm sorry for making several in a row this fast, there's just so much overwhelming information that I feel a bit lost right now. Some traits are negative and have a negative cost,. 5. Stellaris - Ascension Perks Tier List (2. Artificial Procreation. Start a New Discussion Discussions Rules and Guidelines. Fun in their own way, but mostly just a bit too much. g. * Makes these two mods compatible by combining the ascension perk changes. - Redo ascension paths for the new patch. 0 and 2. The problem with this perk is that border range can be expanded via pointy stick diplomacy so I rarely take it. 9] Empires Expanded. High. You'll see a +3 increase to pops on colonisation, and 75% to colonisation speed. ANYBODY THAT WANTS TO CONTINUE THE PROJECT IS FREE TO DO SO WITH MY CODED ASSETS (Credit would be nice, but not mandatory) The unofficial Biology expansion. 8 This mod adds a large number of new traits and civics, among other things. 6 Orion Update has added a bunch of new traditions that reflect an empire's ascension path, leading to a total of 14 to choose from. - Savegame compatibility. Conversely there are a few ascension perks that are great. 1, but should be working on future versions too. A standalone addition of a few ships to the popular Kurogane shipset. problems with building Branch Offices)Expanded Stellaris Ascension Perks – Addon. If you want a mod that allows an amount of customisation in the difficulty of getting new perks, check out my mod: Repeatable. Well then, this mod is for you!Three new rooms addedThree new Ascension Perks for Hive minds added which complete a new path, with an interlinked path in the. More traditions. Designate your planets as Forge Worlds our garden worlds, find new mineral deposits and unlock special rare technologies to be discovered. Ascension Perks are by nature supposed to be a bit Op though. Due to me being busy, and the rapid change of the game over 2. Next Prev. Ascension Perks are by nature supposed to be a bit Op though. 3 (e. In your last case, which perks have you picked that have there effect disappear? and in which way? My interpretation is: Mind over Matter => Ultimate Ascension => The Flesh is Weak => Perfect Ascension => Synthetic Evolution and at Synthetic Evolution you species become robots, but loses their psionic trait (can you still access. the order of completing the perks in step 3 can vary. This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions and includes 126 Ascension Perk slots. Stellaris 3. 27 NSC2 - Mass Effect Shipsets Origins Civics Magnum's Mods - Ascension Perks Research Magnum's Mods - Ascension Perks Slots Tiny Fleets Collection of Flags Mass Effect Civilisations - Mass Relays. Expanded Stellaris Traditions. I've noticed a problem with either the traditions or ascension perk mod. Feels great. Empires Expanded is a mod changing your customisation of empires and paths to take. The Hivemind building set also pairs with other perks to unlock sub-buildings. Magical Discoveries (Under development)Stellaris > Workshop > Girion's Workshop > Expanded Stellaris Ascension Perks > Discussions This item has been removed from the community because it violates Steam Community & Content Guidelines. 3 (e. Copy the mod folder to the folder: C:/Users. Stellaris: Unique Ascension Perks . Please see the discussion post for a full list of features. Empire Sprawl from districts and systems is reduced, and most ruler pops give +1 administrative capacity. Friendmaker Increase envoy improve relations rate by 50%, Trust Growth by 25% and Trust Cap by 50. These are also not needed but you will need them to actually have enough Ascension Perks to fill all the slots. 8. More. problems with building Branch Offices) I have maxed out eight tradition slots and have plenty of tradition slots left though. Empires Expanded is a mod changing your customisation of empires and paths to take. 1. Simple trad, 5 Expanded Stellaris Trad, 6 Lots of Trad 80 Slots, 7. Much More Galaxies. Stellaris Version: 2. Enjoy! ArutamSartek [author] Sep 16 @ 5:21pm. Description. Expanded Stellaris Traditions. Check out my mod collection I use for stellaris. Discuss this update in the. Requires Engineered Evolution. I am using this mod and expanded ascension perks. CompatibilityTradition mods cannot, by design, be compatible with each other. Contents. Expanded Stellaris Ascension Perks - Addon. Check Out This Mod. Subscribe to download. Description. Well you can not be a cyborg and the other one at the same time. I felt like biological ascension benefits the most from mods out there on the workshop, and synth / psionic gets less love. 鉄人モードに対応しています。. I enjoy the limitations of only having a few APs, but I felt like I always picked the same ones over and over again (see screenshot), which didn’t really. Both Ultimate ascension perks work, however, and all new ESAP perks are r. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. Sort by:A new way to gain Ascension Perks. I am using this mod and expanded ascension perks. I have tried to keep away from "Boring" stuff (like +5 Starbase Capacity). Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. UI Overhaul + Lots of Traditions. This is an add-on for Planetary Diversity. This mod adds 52 new Ascension Perks to the game (11 more coming soon). Traditions, ships, planetary infrastructure, traits, ascension perks, technology, diplomacy, civics, governments, and subjects; no part of the game is left vanilla with this collection. . x対応 MOD本体 2023/10/11更新対応 MOD Ver2. There is a load of options for players to choose from, scaling from minor to game-changing. Works with version 2. This is an alternate version of !Lots of Traditions – Only PT & EST that increases the Ascension Perk count to 126. problems with building Branch Offices)Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. 1. Due to the changes made, I do not think this will work on 2. Lots of Traditions + UI Overhaul Dynamic; Load Order. All settings set to minimum. Provided you have things to spend that influence on and enough systems to expand into, this is probably the strongest first perk choice. Ascension perks represent the empire's greater-scope ambition (s) and, in the case of the three Ascension paths, its ultimate final fate. * /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, conditions and flavor text whenever vanilla ascension perks or traditions overlap, this. Expanded Stellaris Ascension Perks. problems with building Branch Offices) Ascension Perk Console Name List. Each one is a slow process which involves the acquisition of two ascension perks and the execution of long processes, with the end result of significantly altering your empire. Mod Compability- Guilli Planet Modifiers – Real Space – Planetary Diversity – !!!Traditional Trees – Expanded Stellaris Traditions – Plentiful Traditions. gg]Description: Compatible with 3. Balance When making my tradition mod I made the traditions a bit weaker when I was in doubt. For hive-mind the 3. 0. Description Discussions 11 Comments 1945 Change Notes. 0. Start a New Discussion < > Showing 1-11 of 11 active topics 479 Oct 1 @ 7:30am Bug Report Girion 35 Apr 17 @ 9:10am Ascension Perk List Girion 91. Lots of interesting perks included (rather than flat bonus modifiers). This Mod Adds Utopia Expanded 2. Where necessary, Utopian Dream changes overwrite ESAP changes to Vanilla perks. さっそくModの内容を. 9898. With over 40 civics, 3 origins, new ascension perks, traits, technologies and more, you'll find loads of new ways to enjoy Stellaris. The genetic ascension perk (which is the tree I want) says it requires an empty tradition tree (which I have) but the tradition tree says it requires the genetic ascension perk. 0+ to the Stellaris Game. - Must have at least 1 Ascension Perks. Games. 3 (e. If you use these mods make sure you put this mod ABOVE Ui Overhaul. If I'm reading it right that means that if you don't pick the vanilla perks within the first 7 ascensions you won't be able to pick them at all due to some hard coding. g. Subscribe. The Hivemind building set also pairs with other perks to unlock sub-buildings. Use the "Table View" and "Card View" buttons to change the way the codes are displayed. Giving Input. 829) x64Intel Core i3-4130 CPU @3. Compatible. 9. Tier 1 perks require 1 previous ascension perk to be taken, tier 2 perks require 2 previous ascension perks, and tier 3 perks require 3 previous ascension perks. Half of them. – Adds a special portrait set for the Commonwealth of Man. 2, my mod "Expanded Stellaris Ascension Perks" has been slowly falling apart. . World Shaper is one of the best perks in the game anyways, so it's not a bad perk to be stuck with. This mod adds pregenerated Asari species from Mass Effect series. This Mod Adds All Ascension Perk Slots – FGRaptor to the Stellaris Game. 10. How to install this mod: Download the file. ️ Expanded Stellaris Ascension Perks ️ Civic Virtues ️ Intel Expanded ️ More Ascension Slots ️ Egospheres & More ️ Democratic Authority Reworked ️ Expanded Starbases----- Mods that require Merger of Rules (Do not use until Evolved patch is 3. Stellaris: Unique Ascension Perks . The first of the Tier 1 perks, and arguably the worst. Stellaris: Kurogane Expanded Fleet. If you want to use my mods as the basis for your own, you are very welcome to do so. Some new ascension perks expanding generally lackluster features (example: A starbase path to make starbases more feasible economically or as defense!) 8 new expanded ascension paths, including advanced versions of normal paths, mixed paths and more, with subpaths inside each path and unique mechanics, traits and lore for each one. I have tried to keep away from "Boring" stuff (like +5 Starbase Capacity). Expanded Stellaris Ascension Perksはアセンションパークの選択肢を増やすMODです. g. The Government perks also are really decent general power ups, that stack in power growth for each further perk. Expanded Stellaris Ascension Perks. Kurogane Expanded updated for Stellaris 2. I don't use gigastructural engineering, but this is the ascension perk mod I use . Perk Techs. Therefore I suggest increasing the amount of tradition tree slots to 9 and the amount of ascension perks to 12. ; About Stellaris Wiki; Mobile view This mod (along with expanded traditions) is one of the few I regard as an essential mod for a Stellaris game, and I get shocked by how bland the vanilla game experience is every time I play a unmodded game after a patch. The collaboration is new, and hopefully very successful. 22 female and 24 male replacement portraits for the standard human characters. Features: 86 Pre-Scripted Empires+This is the expanded edition of Just More Empires, using several other flavor mods and the original JME roster of empires to vastly expand on the selection of stock pre-scripted empires. Where necessary, Utopian Dream changes overwrite ESAP changes to Vanilla perks. This is the case no more! I have now finished my revamp of the mod. Empires with the Reanimators, Permanent Employment or Cordyceptic Drones civic or the Mechromancy ascension perk that kill an organic guardian gain the. g. It is a mod to add vanilla technology tree information on the technology of the description . This mod serve as the compatibility patch for original Expanded Stellaris Ascension Perks , Plentiful Traditions - Extra Perks and Unique Ascension Perks . get perfect ascension. x対応 MOD本体 2023/10/11更新対応 MOD Ver2. Lots of Trad + UI Overhaul Dynamic. Lots of interesting perks included (rather than flat bonus modifiers). 20 Ascension Perks / Slots. Description. 3 versions until 2. I am unsure how much I will be able to contribute, so please give them ful. More. Adding more perks under these circumstances will generally only increase the number of perks. - Must have at least 1 Ascension Perks. NGM Traditions and Ascension Perks. Colonising Efforts - When spreading your empire, the more the merrier. Welcome to the Limitless Stellaris collection. For now, they will be the main maintainer. 4 update. Both Ultimate ascension perks work, however, and all new ESAP perks are r. g. Hence tradition mods add more slots, as well as the means to actually unlock them. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. Small Patch for Expanded Ascension Perks to make Ascension paths working in 3. Thread starter Zeelilus; Start date May 31, 2022; Jump to latest Follow Reply Menu We have updated our. Unfortunately, there are Paradox issues about job's "pop_ethic_X_attraction_mult" and "ethos" trigger, so I wish they will be fixed in Stellaris 3. 6. Expanded Stellaris Ascension Perks; Plentiful Traditions - Extra Perks; Reworked Advanced Ascension; Patches. I have also tried Plentiful Traditions - Extra Perks but found it problematic for various reasons. Add small buffs from Evolved to equivalent ESAP APs and fixed one of the goverment APs buffing the wrong economic category. " Planet has at least 4 worked Consumer Goods Factories. The capacity bonus is harder to quantify, and was nerfed in 3. I have tried to keep away from "Boring" stuff (like +5 Starbase Capacity). Explore the final frontier and get Star Trek Fleet command here: Star Trek Fleet Command for sponsoring this video! Stel. 3. 2, my mod "Expanded Stellaris Ascension Perks" has been slowly falling apart. One of your mods changes ascension perks in some way and has not yet been updated for the addition of this new origin. Plentiful Traditions. 3 patches. I dont know which of both mods has the actuall problem but as both are yours : If i have Expanded Stellaris Ascension Perks active the "Unsupervised Ai research" and "Deep neural networks" Traditions dont work right , the robotic pops get a pop Effect with the names of the Traditions , But the Pop effects have not the usual +40% or reserach for droids and such . This Mod Adds UI Overhaul 1080p Plus to the Stellaris Game. . Ascension Path Perks. Change the number or Ascension Perks to 28 and repeatable research to unlock. The vast majority of all playthroughs with this mod are not done by me, to make it as good as possible I need all the input I can get. Behemoths of War: Modified to include. +30% Growth Speed, -25% Food Consumption. 4. New Government Mod 2. Thank you so. Not even planets are safe from assimilation. Unlock Ascension Perks To Advance An Empire +1 Ascension perks ; Enables Ambition edicts ; It is always important for an empire that aspires to be thriving. Choose the bonuses that are relevant to you and your playstyle! Redesigned layout and icons for each Tradition category, featuring the beautiful artwork found in Stellaris! Lightweight and compatibility friendly. This lets you Ascend planets up to ten times, for a maximum bonus of 250% of the base Planetary Designation effects. Rebalanced ascension perks to make basic ones more. Install VitesseDL's Expanded Traits Mod via Steam. Each path is composed of three Ascension perks that unblock a special project. Description. The vast majority of all playthroughs with this mod are not done by me, to make it as good as possible I need all the input I can get. A lot of the perks have more to them than what is written in the description (It would have become far to long!). Yet Another Districts Patch for Vanilla AI. −20% Claim influence cost. • Restricts some Ascension Perks to only. bio could turn it into conventional empire. Vanilla colours are also included. If you use this mod as well as many other mods, you probably should use this mod. This mod tweaks the Behemoths of War ascension perk added by Expanded Stellaris Ascension Perks to work with the ships added with New Ship Classes 2. Dec 18, 2022; Add bookmark #2 It's the Ascension Path. Requires Engineered Evolution. 0 多数のアセンションパークを追加するMOD「Expanded Stellaris Ascension Perks」の 日. #footer_privacy_policy | #footer. For Stellaris 3. This mod expands how vassals work. Expanded Stellaris Ascension Perks Created by. 8. Mod ContentsThis mod adds 108 traits for species. Слотов вознесения для Динамического интерфейса: UI Overhaul Dynamic - Ascension Slots. g. As seen on the official Stellaris Twitter. For Stellaris 2. Since May 2023, ArutamSartek has joined to help with the maintenance of this mod. Expanded Gestalts: Forgotten Queens. As I reiterate, choices and agency are the key for stellaris replayability, and a big part of what defines an empire is not on the start, but on the path, and so ascension perks enter in the game. Of One Mind or Tech Ascendancy are the two best generic perks if you’re not doing a certain build. Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. g. This Mod Adds Kurogane Expanded Fleet to the Stellaris Game. It will be much smaller, but it will pave the way for the 1. Expanded Stellaris Ascension Perks and Unique Ascension Perks. Download. For Stellaris 2. Overview. The Master AI. Extra Unity and reduced Amenities need is very helpful, and often is more useful late-game than Technological Ascendancy. Overview. 3. Description Discussions 11 Comments 1943 Change Notes. There is a load of options for players to choose from, scaling from minor to game-changing. Expanded Stellaris Traditions. This gives you a nice boost and it can be very useful throughout every stage of the game. To be able to unlock the ascension perk, you need the Hyperintelligent AI technology. Also adds three ascension perks exclusively for robots. - Must have at least 1 Ascension Perks. A new way to gain Ascension Perks. The higher the AI weight, the more likely an AI empire will select that ascension. All rights reserved. Subscribe to download Ascension Perks Broadened 3. Since May 2023, ArutamSartek has joined to help with the maintenance of this mod. These perks unlock the maximum potential of your empire and synergize very well with the traditions you choose. This mod is primarily intended to be a repository for WIPs. Girion for Expanded Stellaris Traditions ~~mR. 3 event from console). It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each civic) and 12 new types of subject empires and 3 special subject types available under special conditinos. - Must have Xenophile ethic. * /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, conditions and flavor text whenever vanilla ascension perks or traditions overlap, this. Patched for 3. This mod updates the number of available ascension perks to 16, and adds 8 levels of repeatable tech so that you can. For Stellaris 2. So, even taking some of the “weaker” choices is beneficial. Executive Vigor: there are a lot of great edicts now, and Executive Vigor lets you run two additional ones. Take Over The Galaxy With Rapid Border Expansion. could be other mods i am using I tried this and the other ascension perks still say "May not have the Engineered Evolution Ascension Perk. Revive one of the greatest mods Silfae ever made. Mental Suppression. Expanded Stellaris Ascension Perksの日本語化MODMODです。. Just finished 3rd game in stellaris. Stellaris: Mobile Suit Gundam: Stellaris. . g. 7 ESAP Balance Input This topic has been pinned, so it's probably important ArutamSartek [developer] May 20 @ 8:05am Ascension Perk List (WIP) Ascension. Stellaris: Stellaris Immortal (Alpha). g. txt里面的GOVERNMENT_CIVIC_POINTS_BASE =2 这个东西后面的数字2是开新档的那2点国民理念点数,你在这个文档中想改多少改多少(注:修改前请备份文档防止删错东西. In the 3. Small Patch for Expanded Ascension Perks to make Ascension paths working in 3. problems with building Branch Offices) Most Ascension and Tradition MODs, like: ⠀ !!!Traditional Trees ⠀ Expanded Stellaris Traditions (recommended) ⠀ Plentiful Traditions (recommended) ⠀ Expanded Stellaris Ascension Perks ⠀ Ascendant Stars ⠀ Forerunner Intended all MODs supported by The Merger of Rules (e. 9. First bonus trait at level 5 and second at level 8. Updated for Stellaris v2. They're a pretty big deal. Nerfed the materialist AP, too much unity. Report. For now, they will be the main maintainer.